Our latest articles

Discover here posts resulting from our explorations, trials and sharing.

Optimizing copy of null descriptors in D3D12

Discover how a few simple tweaks can help save CPU time and memory when using Direct3D12 desciptors.

CMake customization points, how to configure your project?

After covering CMake basics, we now dive deeper. Learn how to configure and add customization points to your project!

CMake basics, how does one write a good CMake project?

How does one write a good CMake project? We answer this question to make it easier for everyone to integrate any library in a project.