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Windows and high resolution timers

#  performance, Windows, profiling, OS
While writing test code for an article on sampling profilers, I ended up in analyzing methods for high resolution sleeps on Windows. Follow me into the rabbit-hole of high resolution thread sleeps and wakeups.
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In performance, the average means nothing.

#  performance
You're testing your API and getting an average response time of around 230 ms. But… looking closer, the experience is actually terrible for a portion of your users. The average lied to you. Here's why — and how to avoid it.
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Handling dependencies with CMake

#  cmake, tutorial, C++, buildsystem
Now that you know how to write a modern CMakeLists.txt, learn how to use dependencies in your project!